

However, since the new low res model has the original shape (as opposed to the slightly altered shape after I’ve scultped) now my high res is a bit different, presumably to match the new low res model. If however, I am at the LOWEST level and I try to load a new object, no messages pop up but the model retains all the high res sculpted details and geometry. If I hit yes, nothing happens, and the new object is loaded with no subdivision.

If I subdivide my tool to level 8, do some sculpting, then try to import a new low object, 2 things happen.įirst, if I am at the highest SubD level, I am asked if I want to transfer high level details. Transfer them, then go to the lowest subdivision level of your new object and create the normal/ displacement maps. Zbrush will ask you if you want to transfer the details. But: simply open the high resolution model in zbrush, switch to the lowest subdivision level, then import the lowres version into the same document. :large_orange_diamond: Key step: While you still have the MultiMarkers tool selected, press the TOOL :small_orange_diamond:MODIFIERS :small_orange_diamond:REPOSITION button which will relocate all markers to the last drawn position, scale and orientation.You cannot directly bake a map from one object to another as far as I know. When satisfied with the placement of the objects, exit TRANSFORM mode. If needed, switch into TRANSFORM mode and reposition, orient and scale the entire group. :large_orange_diamond: Select the MultiMarkers tool, click in the canvas and drag to draw the all objects as a group.

:large_orange_diamond: Check that all options in the MARKER :small_orange_diamond:MODIFIERS submenu are selected (such as TOOL,DRAW,POSITION,NORMAL…) Here is how…Ĭlear you canvas and resize the document to your new preferred size and follow these steps to reposition all objects as a group… :large_orange_diamond: Load all the objects (tools) that you want to reposition.

Thanks :)) you can reposition all the objects as a group. This is one of the FutureFeature that will be available in the next release, meanwhile, if you do have a marker placed for every object (as Kruzr and mentioned.
